Anyway, I actually loaded up Xcode (golfclap) and did some programming. Gasp. The abilities in EPIC are all coded now. They need animations, testing, and sigh I suppose this is why gams are mostly done by groups, haha.
Development on EPIC got stuck because, well, I'm not everything. A lot of the engine is done, but I have to start fleshing things out. Then comes map design. And enemy design. And animations. And so on. Even for a simple, little RPG there is a lot of work to be done.
But if I make a little bit of progress on it every day, or at least every week, it will get finished. That is how projects go. I have no deadlines, so that makes it both easier and harder. But I have faith in this little game. So I am going to make it.