Two special character events in Final Fantasy Record Keeper passed without me picking them up. My time with the game is done. It was fun, but there's no end, and I'm not sure if that's why I play games. It's not surprising that this coincided with The Legend of Legacy releasing. The game isn't exactly story heavy, but instead focuses on combat, improving characters and getting through dungeons in one piece. Kind of like FFRK only not designed with that Free-To-Play stamina method. Which, to be completely fair to FFRK, was well done. Especially when compared to Square-Enix's earlier offerings.
I wish I had more to say about The Legend of Legacy at the moment, but here are the basics: It's a Romancing SaGa clone. I'm enjoying it.