2014.04.25- Change logic animation before updating board Since the animations are all chained, it was important to determine what to do first and then have it happen. I'm still not sure if this is the right way, but I didn't want to slow down the game by preventing player input during clearing, or cause confusion by having the player be able to "undo" a match before it goes through.
2014.04.26 - Track 2 for menu Ah, yes. The music arrived! It was such an unbelievable moment. I had already coded the game to use subaku's sounds and tracks, so it was just a quick and easy flip. There is actually one unused version of the track which I am looking for a place to use in a future update.