Not a good week for showing that sometimes picking up your titles on Virtual Console is a better deal. Now would I rather play these on the original consoles or the VC with save-states and quit-at-any-time-and-resume-later? Well, I think the main issue here is that out of all three I would only ever see myself playing one of them.
Wii U VC
- Bahamut Lagoon (Super Famicom): ¥800 (¥250 in box on Suruga-ya)
- Mighty Bomb Jack (Famicom): ¥500 (¥440 cart, ¥1200 in box on Suruga-ya)
My heart was singing for Romancing SaGa 3 this week but Square-Enix delivered unto us Bahamut Lagoon, a 1996 Tactical RPG from Squaresoft, and one of the older and arguably well known fan translations[ref]It was even worked on by Tomato, who is doing awesome stuff over at Legends of Localization.[/ref]. This is one of those haunting backlog titles that haunts me, and getting it on the Wii U might make it easier to stomach. Mighty Bomb Jack is one of those arcade games that I just have no experience or fondness for. Weird thing is that it seems that NA already got it on VC, but I am real curious about how low the download count is for this one.
- King’s Knight (Famicom): ¥500 ( ¥230 cart-only, ¥600 in box on Suruga-ya)
King’s Knight may hold a space in my heart for particular reasons, but sweet Kawazu does that not make it a good game in the slightest. This top-down-role-playing-shooter (TDRPS?) offers up the neat idea of giving you four stages to “optionally” complete before taking on the real challenge of beating it with the characters that survived their satages. Being able to save-state and reload ad nauseam, might just make it tolerable. Five-hundred-yen-tolerable is the question of the day.