Games I beat in 2015: #13: Wario Ware (Replay)
Don’t feel like spending money on a new game? Replay something similar! All the Rhythm Tengoku: The Best Plus got me itching for that fast paced A tapping. Remembering that Nintendo gave 3DS Ambassadors like myself Warior Ware for free, I booted that thing up and cleared it in less than an hour. A fair chunk of that was replayin the last Wario “boss” stage, trying to remember the right ways to get through it. Remember and figure out again for the hundredth time.
Having made two games of my own that focused on playing in little bursts, it reminded me of how much a shock Wario Ware was in 2003. It was one of the few games all three of us in my dormroom bought and we spent lots of time talking about where we were and how good we did on a particular stage.
That summer a gas refinery in New Jersey was guarded by a young slightly overweight “man” who was jamming away at this Intelligent Systems game, trying to unlock every single thing and get the best scores he could. This time, I simply tried to get from the first stage to the last as best I could, and although my scores would have been low and my retries were many, it was just as fun as that summer affair.
Games I beat in 2015: #12 –
Symphony of the Night (Replay)
The comfort found in the familiar can be a poor escape at the wrong time, but can also be exactly what is necessary. With such a list of games I want to play, replaying something usually entails “wanting to do something different” in a play-through, but I set out with nothing but an itch created by Iga’s Kickstarter.
There were at least three things I discovered in this play of Symphony of the Night that I swear I had never noticed before. If I had, it sure was long enough ago that I don’t even remember. I did remember that the Shield Rod and Alucard Shield can completely destroy the game once that option is available. Easy, but so satisfying.
When I am the Wind graced my ears I was smiling again.
Games I completed in June 2015
- 2015.06.02: Symphony of the Night (Replay)
- 2015.06.13: Wario Ware (Replay)
Ah, yes, the summer slowdown. This happens every year and I’m not entirely sure why. January through March always has me blasting through games and April through June is usually a fraction of that. New school year starting, perhaps?
Games I bought in June 2015
- 2015.06.04: The Secret of Monkey Island™: Special Edition
- 2015.06.04: Sam & Max Hit the Road
- 2015.06.04: Zak McKracken and the Alien Mindbenders
- 2015.06.04: The Dig®
- 2015.06.04: Indiana Jones® and the Fate of Atlantis™
- 2015.06.04: Monkey Island™ 2 Special Edition: LeChuck’s Revenge™
- 2015.06.04: LOOM™
- 2015.06.29: Lightning Returns: Final Fantasy XIII
Whoops. Well, it was a good sale, right? Hell, despite loving Maniac Mansion how many other Lucas Arts games have I completed? Yeah. Sad amount. So that gets fixed soon!
Plus, Lightning Returns. Because it finally reached the price point I was willing to pay. Just finishing up NieR and I’ll pop this in.
Mm. Vita version, please.
So, what with this, Heroes, and the “accidentally” announced Heroes 2 I suppose we can say DQXI will be a multi-console game in all good likeliness.
3DS would be nice, what with how splendid the games have been on the DS family of consoles, but give me a Vita version and I won’t cry. Much.
Most DQ spinoffs are older than most modern franchises, so this offends me in no manner. It does have me hoping XI is a bit more, hm, traditional than IX and X. My faith in Horii is still there, and things do change. I just have a hole that needs sweet filling.
Dammit, Eric, celebrate what is, why don’t you?
Feels a little gross. Or is that the humidity.
Well, free Sen no Kiseki (Trails of Cold Steel) ain’t bad. The question is of course whether or not I’m going to touch it before I renew PS+ in January. What with The 3rd, Ao and Zero (or is it Zero? and then _Ao?), I somehow doubt it.
Is PS+ healthy? Dropping ¥5000 in January and accumulating much more than that in stuff that I had on my “To Play” list is savings nigh inconceivable. But that tickling “You haven’t played that yet, and you want to!” in the back of the brain is difficult to silence.
But I’m thinking instead of playing.
Games I beat in 2015: #11 –
Penny Arcade’s On the Rain-Slick Precipice of Darkness 3 (Replay, plus bonus content)
I’ve played iOS ports of games I’ve enjoyed many times, but this may be the first time I played a console or computer release after the iOS version. Long story short, the iOS port is better.
Well, maybe just compared to the OS X port. I wondered why the fourth game didn’t have a port when I picked it up on Halloween last year but after seeing how 3 turned out, I supposed they just didn’t want to bother. There is a lot of tearing and it feels a bit, well, “lazy” feels rude but perhaps they didn’t have as much time or budget to spend on it as they would have liked.
I mostly got it for the bonus content. A between Episode 2 and 3 chapter explained a few things, namely where that “you” character went. That was fine. I don’t want “me” in games. But the game explained the gap between 2 and 3, so that was nice.
These “RPG-lite” games are neat, quick little play-throughs, but I find a lot of the sales points to be a bit too limiting in the end. Beats a whack on the head though.
Games I beat in 2015: #10 –
Breath of Fire 2
Movie sequels tend to not be as good as their predecessors, but games don’t suffer from that stigma. There is the phenomenon of Famicom era sequels being the black sheep of the series (See: Super Mario Bros., The Legend of Zelda, Final Fantasy, Castlevania, and so on) but it’s easy to point this to the desire to not be so similar as to make customers wonder why they should buy the game at all. Breath of Fire 2 manages to be worse than its predecessor in some key ways, despite its attempts to make a more complex RPG.
The over-ambition of BoF2 can be seen right from the first town. Doors require a press of a button to open and every single bathroom in the game has a sink with a running faucet. The realism of having to exert oneself to open a door and the beauty of the animated water sprites show that the game’s designers wanted to beef up the interaction and graphical power of the game, but they ended up making things feel weird. This is most felt in the menu system. The original game allowed unused buttons to be mapped to submenus such as Items, Equipment, or Magic, and this decreased time in menus drastically. This is gone from 2.
It still feels like Breath of Fire with its over-world interactions of fishing, hunting and turning into a giant frog to leap over short cliffs. There’s a Ryu and there’s a Nina and even some of the other characters from the first game make cameos. The warm fuzzy feeling does not go unappreciated.
The battle system is still fairly zippy. Characters each have their uses, although some are significantly more useful in battle. The townsfolk recruiting is interesting enough, but nothing too exciting. Which sums up exactly how I felt about the game. It was a sequel to Breath of Fire.
- 2015.05.05: Penny Arcade’s On the Rain-Slick Precipice of Darkness 3 (and DLC content)
The more I look at the word precipice the more I feel like I do not understand English. The DLC content was fun, but overall the experience felt shoddy.
- 2015.05.16: Grim Fandango
- 2015.05.16: Symphony of the Night
This makes the fourth time I have bought SotN in some shape or form, but that only brings up the Money-Per-Hour ratio to about maybe three hundredths of a cent?
Grim Fandango has frustrated me greatly in the short time I have dipped into it, but the dialogue is so, so good.
“Don’t open this box!”
Don’t tell me what to do, silly Black Mage.
Well. This is an interesting patch.
Wind Raptor took me several tries. I actually had to leave the Wind Temple, get Broadswords for everyone and then try again. It uses the counterattack move it had in the original game every turn until it covers itself. Then it takes 0 damage if you hit it while it is blocking and counters with a hard Claw hit. Also? It White Winds itself while blocking. I needed twelve potions or so, and lots of care to not miss my timing.
I’ll be streaming this when I can over the next few weeks.
Related: FF5FJF2015 is open! Go register!